INTRODUCING CARDAE DOUGLAS
Welcome!
Hello, I’m Cardae Douglas, a game designer born and raised in Ohio. A little something about me, that I’m sure I share with many game designers, is that I’ve been playing games for as long as I can remember. I remember the first game I ever played, Mighty Morphin Power Rangers: The Fighting Edition for the Super Nintendo, I can still remember the joy it gave me. I still feel that joy when I play a great game that captivates me, pulls me into its world and makes me feel as if I am the character in the story. it’s an indescribable feeling. It is amazing that a video game can cause such emotion and make someone feel something powerful. That is what I want to accomplish through my work, what motivates me to want to be a game designer. If you share this kind of passion, then I would love to work with you. Thank you for stopping by stay safe and be blessed! :)
Roles: Game Designer, Programmer, Level Designer, Technical Designer, and Production.
​Technical Skills:
- Game Engines: Unity 3D, Unreal Engine 5, Unity 2D.
- Programming Languages: C#, Blueprint Visual Scripting.
- Source Control: Perforce, GitHub, GitLab.
- Narration: Story Creation, Storyboarding.
- Game Design: System Design, Level Design, Audio Implementation, User Interface Design.
- Soft Skills: Strong Comprehension, Interpretation, Project Management, Proficiency in Microsoft Office Suite.
"It is impossible to live without failing at something, unless you live so cautiously that you might as well not have lived at all-in which case, you fail by default."









